I dunno.
Character signup here.
Rules: http://1d4chan.org/wiki/File:Simple_d6_3rd_ed_rules.jpg
Extended Rules: http://1d4chan.org/wiki/Simple_D6_-_Third_Edition
Form
Name:
Quality:
Skills (5):
Aspects:
Physical: 5 HP, 1 DEF
Magical: 5 HP, 1 DEF
Social: 5 HP, 1 DEF
If you so choose, you can drop a skill and instead take an extra +2 HP or +1 DEF in any Aspect.
Magic takes up a skill slot. This is the basic gist on how magic works:
<Classico> different areas used languages to evoke power but then the universal language spread across the continent and people lost magic
<Classico> magic depends on one's ability to tap into ancestral roots and say magic words
<Classico> and languages differ so different ancestries have different types of magic
Basically, you pick a general area of concentration for your magic. Elemental magic isn't really a thing, this is more like specialties in plants, animals, divination, medical, mental, etc.
Game Notes:
Bishop's Watch: Moves forward in time. Goes from 15 years ago (0) to 5 years from now (20).
Niccol's Watch: Moves backward in time. Goes from the present (20) to 20 years from now (0).
Current Setting: 2015
Bishop: 15
Niccol: 20
Characters:
Kerine
Quality: Perceptive
Skills: Illusion Magic, Wordsmith, Nimble, Geography Geek, manipulative
Physical: 3 HP, 1 DEF
Magical: 7 HP, 1 DEF
Social: 5 HP, 2 DEF
6XP
Inventory: michelle's number, $26000, michelle's post-it note and laptop
Iatho
Quality: Necromancer
Skills: Medical Magic, Mental Magic, Death Magic, Physics Magic, Buff Magic
Physical: 6 HP, 2 DEF
Magical: 7 HP, 2 DEF
Social: 4 HP, 1 DEF
12XP
Inventory: $25019.76, gold chain, The Adventures of Winnie the Pooh (ultra super special collector's edition), palladium ring, emerald ring, four necklaces (sapphire, peridot, amethyst, rose quartz), box full of $2 bills (it's like $5000 or something), golden boxing glove
bimps
Quality: assh0le
Skills: cant read, manipulative, best aim
Physical: 6/7 HP, 3 DEF
Magical: 3 HP, 2 DEF
Social: 5 HP, 2 DEF
4XP
Inventory: 23 tacos, 22 burritos, 6 quesadillas, revolver, pistol, 168 bullets, $25000
Gilban
Quality: Profiteer
Skills: Negotiation, Sneakiness, Trickery, Deception Magic, Escape, Speed, Natural Healing, ESPSixthSenseWhatever, Hacking
Physical: 5 HP, 3 DEF
Magical: 5 HP, 1 DEF
Social: 5 HP, 1 DEF
9XP
Inventory: $465292.25, 50th Anniversary edition of Winnie the Pooh (with mark on page 3), 100th Anniversary edition of Winnie the Pooh, 2 good alcohols, Elm_Stick, JudgeJudy's purse, JudgeJudy's earrings, pocket watch, a bag with a chunk of wood, red pen, blue pen, black pen, Brian Niccol’s wallet, Brian Niccol’s golden pocket watch
Dood
Quality: tiny minidood like 3 ft tall
Skills: Transmutation Magic, S00per Sneekeeness, S00per Speedeeness, Small Blades
Physical: 3 HP, 2 DEF
Magical: 8 HP, 1 DEF
Social: 4 HP, 1 DEF
6XP
Inventory: 1 good alcohol, match & strip of phosphorus, Sad Violin, $25000
Charmin
Quality: Memelord
Skills: Loud (105 dB), Presidential Connections, Sometimes Invisible, Nuclear Self-Destruct, Meme-Hater
Physical: 5 HP, 1 DEF
Magical: 5 HP, 1 DEF
Social: 5 HP, 1 DEF
3XP
Inventory: phone, $3.50, police station keys, AngryLady's purse
shaniquadishaquicha
Quality: Tactician
Skills (3): Smart, Psychological Magic, Tactical Mind
ASPECTS
Physical: 4 HP, 1 DEF
Magical: 9 HP, 1 DEF
Social: 6 HP, 1 DEF