yeah I'm doing a thing if people sign up.
also btw you can get fails by completing goals here
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Starting:
Each person who signs up gets 500 credits that they get to use to determine what they have at the start.
Skill Points
Price: 3 credits per point
Maximum of 50 overall, 10 per category
Skill List:
Athletic
Handy
Intelligent
Lucky
Magic
Medical
Stealth
Strategic
Survival
Weaponry
Weaponry & Armour
You may purchase a maximum of 2 to start with.
Knife 30 credits
A small weapon used for stabbing
Sword 50 credits
A longer weapon used for stabbing
Pistol 90 credits
A ranged weapon that fires a bullet
Magic Staff 80 credits
A weapon used for magic
Shield 60 credits
An item held to defend against attack
Helmet 50 credits
An item worn on the head for defense
Mail 70 credits
Armour that defends against many weapons
Ballistic Vest 70 credits
Armour to defend against bullets
Charmed Necklace 50 credits
Provides defense against magic
Tools & Equipment
You may purchase a maximum of 4 to start with
Compass 25 credits
A tool to help you navigate
Toolkit 75 credits
A kit containing multiple tools that may come in handy
Rope 35 credits
Used to tie things together
Backpack 40 credits
Allows you to carry infinite items rather than 8.
Cloak 35 credits
Can be used to help hide oneself.
Book of Magic 60 credits
Provides information about magic
Book of Science 60 credits
Provides useful information about the world
Book of Medicine 60 credits
Provides helpful information about medicine
Book of Survival 60 credits
Provides helpful information about survival skills
All leftover credits may be kept. Later in the game you will have opportunities to purchase more things that may or may not already be listed here.
Next, you will choose your starting area. There are 8 areas, as detailed on this map:
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Gameplay
The game will be advanced periodically. Every time this happens, your instructions will be evaluated. The following instructions are always available:
GO [place]
SCAN
USE [item] TO [item ability]
EQUIP [item]
Instructions that are specific to an item will be sent to you upon receiving the item. Additionally, certain instructions are available while interacting with others others:
ATTACK [player] AT [body part] WITH [weapon]
FLEE [direction]
STEAL [item] FROM [player]
HEAL [player]
Not every possible action is listed here. You may experiment with attempting your own actions to see what is possible.
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Goals
New goals to achieve will appear periodically. The following goals are currently available:
Find and retrieve the Legendary Moon Sword (100 fails)
Kill or tame Tyrannicus the Dragon (150 fails)
Find or create the Philosopher's Stone (150 fails)
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Other Information
I will be using undisclosed algorithms to determine what happens each turn.
This will start if at least 4 people are interested enough to join.